Actraiser 2 should have been spectacular. As a sequel to one of the best loved Super Nintendo games all that was needed was to polish up the gameplay and add some refinements and we would have another classic on our hands. Unfortunately Quintet managed to fuck this game up royally. They've managed this by taking away the one thing that made the first game so unique, the god sim sections. The game is now just a series of hack and slash platforming levels. Now if these sections were any good we would be dealing with a disappointing sequel. However these sections have been lumbered with some of the worst controls in any videogame and leaves us with just a bad game.
Officially this sub-boss is known as 'Werebeast'
I just call him 'Cunt'
It's a real shame that Quintet couldn't follow up the original game with a true sequel and gave us this piss poor excuse. Even Yuzo Koshiro seemed to not care and phoned in an uncharacteristically poor soundtrack for the game. Credit where credit is due, the game is stunning looking with some of the best looking 2D art of any SNES game and lots of Mode 7 trickery. It's a shame it's wasted on such a poor game.