Well this game completely slipped under my
radar. I heard the guys on the WAHP podcast singing its praises so I was surprised
when I noticed it had turned up on the EU PSN without any fanfare. Malicious is
a 3D action game by Alvion, a developer I’ve not heard anything about and from
their Wikipedia page haven’t really done much of note. Hopefully that will
change because despite its short length Malicious looks and feels as polished
as any big name current gen title.
Malicious is a bit like a cross between
Mega Man and Devil May Cry. You have a choice of stages to tackle in whatever order
you want and by defeating the boss you gain extra abilities that will help you
in subsequent battles. Malicious however is a Boss Rush game. Each area is nothing
but a boss fight. The game might not sound substantial but each boss fight is
spectacular some even matching the scale of Shadow of the Colossus. Visually it’s
one of the best looking games on the PS3 with some spectacular art design on
show.
The combat system is rather complex, a
little too complex perhaps. Once you master it it’s a joy to use but
unfortunately the game doesn’t do a good job of explaining how it works. You
gain ‘Aura’ from killing enemies and this can be used for a variety of
purposes. It can be used to heal, the more damage you take the more aura and
time it takes to heal yourself and you are in a very vulnerable state while
healing. You can also expend Aura to increase the damage of your attacks. What
the game doesn’t do a good job of explaining is that the best way to gain more
aura is to expend it in this way. Attacking the bosses many minions will
increase aura, however attacking them while expending aura will increase the
aura gain exponentially with you combo meter. It’s a bit counter intuitive but
once you make use of it the game because a lot more enjoyable. It took me a
long time to grasp how this all worked but once I did I started to have a lot
more fun.
This boss gave me awful trouble! |
As you gain more abilities and fighting
styles from defeated bosses your attack options increase and you can create
some very impressive combos by switching between styles mid combo. These new
abilities should help you in boss battles but the difficulty rises as you
defeat each boss. Although this keeps the game from getting too easy I found
one of the bosses became a nightmare to beat if you leave her until last, she’s
the only one that is human sized and I recommend taking her out early on. I
left her until last in my first play through and had to restart since she became
so difficult.
Despite my minor problems with the game you
should definitely pick it up. It’s a beautiful looking game, has an amazing
soundtrack and a really great combat system once you get the hang of it. I’d
love to see Alvion getting a publisher deal that allows them to flesh out the
ideas on show in Malicious. It’s obvious that they had much bigger plans for
this title; there’s a huge amount of backstory and the quality and polish of
the game is something you don’t expect from a downloadable title at this price.
They definitely have talent if this game is anything to go by.
This game looks great! I'm surprised I've never heard of it before.
ReplyDeleteIf it wasn't for the WAHP podcast I wouldn't have heard about it and if I hadn't have been randomly browsing the PSN store I would never have realised it was released outside of Japan. There was literally nothing about it in the major game websites. Sony should have promoted it a lot more.
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